MagicalRosel

Joined 17-04-2017

Level 35 7%

23,007,670 score to level 36

Global
-
Country
-
peak #2,405 18 Jul 2017
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
10pp
#4,540 in CH
Average pp
10pp
#4,205 in CH
Average SR
2.59*
#3,623 in CH
Average accuracy
96.33%
#1,831 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
56,091,463
Hit accuracy
93.91%
Play count
1,636
Play time
28h
Total score
281,492,330
Total hits
168,815
Maximum combo
377
Replays watched by others
0
Medals
14
SS
1
SS
1
S
2
S
8
A
42
About
read 28d ago
Location
United States
Interests
benis
Occupation
shitposter
Playstyle
mouse, keyboard
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
186

Beatmapsets: 4 graveyard

Global rank, 90 days

1d ago #689,770

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

14 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #8,370

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.