Sins1987

Joined 03-08-2011

Level 59 38%

43,015,421 score to level 60

Global
-
Country
-
peak #325 1 Jul 2014
pp
0pp
Swiss #1s
6

Swiss #1s

#1s
6
#229 in CH
Also world #1
0
#9 in CH
Weighted pp
82pp
#2,358 in CH
Average pp
15pp
#3,554 in CH
Average SR
2.47*
#3,945 in CH
Average accuracy
96.59%
#1,692 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
393,959,989
Hit accuracy
96.15%
Play count
4,657
Play time
84h
Total score
1,378,884,580
Total hits
455,699
Maximum combo
935
Replays watched by others
2
Medals
23
Highest rank
#18,814,514
SS
2
SS
5
S
3
S
138
A
149
About
read 22d ago
Playstyle
mouse, keyboard, tablet
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
947

Beatmapsets: 11 favourites

Global rank, 90 days

1d ago #265,663

Play history
Replays watched

Swiss ranks

Medals

23 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 2/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Triple Bounce - Magic Melody (Nightcore Mix) 4 difficulties
    Mapper
    Tony
    Status
    ranked
    Hardest
    4.40*
    Plays
    1,043,060
    Favourites
    389
    Ranked
    11-11-2011
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,638

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.