Codename-Samsei

Joined 23-04-2017

Level 19 92%

583,582 score to level 20

Global
-
Country
-
peak #6,776 19 Feb 2019
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
13,077,258
Hit accuracy
93.06%
Play count
469
Play time
7h
Total score
50,716,418
Total hits
44,029
Maximum combo
265
Replays watched by others
0
Medals
5
Highest rank
#746,567
SS
0
SS
0
S
0
S
1
A
17
About
read 18d ago
Location
Portugal
Playstyle
keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
49

Beatmapsets: 2 favourites

Global rank, 90 days

1d ago #1,958,983

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Linked Horizon - Guren no Yumiya (TV Size) 4 difficulties
    Status
    ranked
    Hardest
    4.21*
    Plays
    6,398,779
    Favourites
    3,620
    Ranked
    21-04-2013
  • SENTIVE - Tsuki Usagi -Gekkouyoku- 2 difficulties
    Status
    ranked
    Hardest
    2.48*
    Plays
    48,126
    Favourites
    84
    Ranked
    02-06-2017
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #16,550

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.