Mongimotz

Joined 04-05-2017

Level 70 88%

11,230,055 score to level 71

Global
-
Country
-
peak #1,509 17 Jun 2020
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
0pp
#5,484 in CH
Average pp
-
Average SR
3.43*
#2,055 in CH
Average accuracy
91.09%
#3,642 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
475,711,492
Hit accuracy
95.20%
Play count
5,511
Play time
95h
Total score
2,349,520,748
Total hits
763,613
Maximum combo
897
Replays watched by others
1
Medals
24
Highest rank
#356,391
SS
7
SS
5
S
20
S
91
A
144
About
read 19d ago
Location
Olten
Interests
Working & Sleeping
Occupation
Engineer / Student
Discord
MONGIMOTZ#8763
Playstyle
keyboard, tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
776

Beatmapsets: 29 favourites

Global rank, 90 days

1d ago #464,152

Play history
Replays watched

Swiss ranks

Medals

24 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 4/13

Skill & Dedication 14/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • SiM - EXiSTENCE (TV Edit) 8 difficulties
    Mapper
    Saut
    Status
    ranked
    Hardest
    5.44*
    Plays
    3,609,558
    Favourites
    1,339
    Ranked
    12-02-2015
  • suzumu feat.soraru - Zetsubousei: Hero Chiryouyaku The Animation 7 difficulties
    Mapper
    Misure
    Status
    ranked
    Hardest
    6.20*
    Plays
    1,539,758
    Favourites
    722
    Ranked
    04-10-2016
  • Special Guest - Views 4 difficulties
    Status
    ranked
    Hardest
    5.53*
    Plays
    603,720
    Favourites
    263
    Ranked
    08-06-2017
  • Panda Eyes - ILY 8 difficulties
    Status
    ranked
    Hardest
    6.90*
    Plays
    39,131,658
    Favourites
    16,318
    Ranked
    16-01-2018
  • Hanatan - Airman ga Taosenai (SOUND HOLIC Ver.) 14 difficulties
    Mapper
    Natsu
    Status
    ranked
    Hardest
    6.36*
    Plays
    26,730,244
    Favourites
    10,983
    Ranked
    25-04-2014
  • Brad Breeck - Gravity Falls Theme Song 5 difficulties
    Mapper
    Alphabet
    Status
    ranked
    Hardest
    4.24*
    Plays
    62,248,795
    Favourites
    23,754
    Ranked
    31-12-2016
  • Hello Sleepwalkers - Goya no Machiawase (TV Size) 6 difficulties
    Mapper
    tutuhaha
    Status
    ranked
    Hardest
    5.45*
    Plays
    16,766,684
    Favourites
    10,258
    Ranked
    27-03-2014
  • Suzuki Konomi - Redo 8 difficulties
    Mapper
    Rizia
    Status
    ranked
    Hardest
    5.86*
    Plays
    17,720,090
    Favourites
    7,269
    Ranked
    03-05-2016
  • SCREEN mode - Naked Dive (TV Ver.) 5 difficulties
    Mapper
    Hazu-
    Status
    ranked
    Hardest
    5.11*
    Plays
    1,117,818
    Favourites
    676
    Ranked
    07-02-2017
  • Vanic - Samurai (Spirix Remix) 4 difficulties
    Mapper
    Monstrata
    Status
    ranked
    Hardest
    4.36*
    Plays
    10,327,939
    Favourites
    4,126
    Ranked
    27-04-2017
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,301

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.