Foshy_old

Joined 24-05-2008

Level 24 14%

10,100,293 score to level 25

Global
-
Country
-
peak #1,404 22 Jan 2015
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
21pp
#3,799 in CH
Average pp
11pp
#4,080 in CH
Average SR
2.29*
#4,412 in CH
Average accuracy
95.04%
#2,449 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
43,773,401
Hit accuracy
92.09%
Play count
318
Play time
7h
Total score
90,899,707
Total hits
36,536
Maximum combo
561
Replays watched by others
0
Medals
2
SS
0
SS
0
S
0
S
9
A
28
About
read 26d ago
Playstyle
keyboard, tablet
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
30
Global rank, 90 days

1d ago #614,351

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

2 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 1/96

Rank history

23-08-2024 #669,596

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #12,096

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.