generaleagle2

Joined 30-05-2017

Level 96 61%

674,263,799 score to level 97

Global
-
Country
-
peak #397 18 May 2018
pp
0pp
Swiss #1s
15

Swiss #1s

#1s
15
#225 in CH
Also world #1
0
#9 in CH
Weighted pp
472pp
#963 in CH
Average pp
42pp
#1,499 in CH
Average SR
3.30*
#2,257 in CH
Average accuracy
96.89%
#1,500 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,011,156,554
Hit accuracy
97.25%
Play count
15,209
Play time
231h
Total score
8,846,330,815
Total hits
2,404,140
Maximum combo
2,430
Replays watched by others
0
Medals
41
Highest rank
#110,365
SS
5
SS
28
S
18
S
312
A
253
About
read 19d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,616
Global rank, 90 days

1d ago #381,104

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

41 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 7/13

Skill & Dedication 25/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,711

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.