edo1

Joined 05-06-2017

Level 88 6%

158,561,964 score to level 89

Global
#422,689
Country
#1,356
peak #1,425 6 Dec 2021
pp
2,300pp
Swiss #1s
3

Swiss #1s

#1s
3
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
31pp
#3,350 in CH
Average pp
16pp
#3,426 in CH
Average SR
2.22*
#4,554 in CH
Average accuracy
99.53%
#75 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,424,835,361
Hit accuracy
93.65%
Play count
6,681
Play time
120h
Total score
4,533,087,175
Total hits
1,207,529
Maximum combo
1,156
Replays watched by others
1
Medals
28
Highest rank
#295,619
SS
0
SS
11
S
6
S
126
A
243
About
read 5d ago
Discord
ed.o
Playstyle
mouse, keyboard, tablet
Followers
26
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,544
Global rank, 90 days

today #420,504

Play history
Replays watched

Swiss ranks

Medals

28 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 17/96

Rank history

17-09-2026 #422,689

Monthly pp since 2014

01-09-2026 #2,045

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.