Akizumi

Joined 10-08-2017 Was -Akizumi

Level 67 82%

15,890,103 score to level 68

Global
-
Country
-
peak #500 7 Feb 2019
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
487,984,311
Hit accuracy
96.84%
Play count
8,387
Play time
98h
Total score
2,057,090,035
Total hits
866,982
Maximum combo
959
Replays watched by others
7
Medals
40
Highest rank
#91,637
SS
20
SS
6
S
41
S
67
A
195
About
read 19d ago
Location
Vallorbe Suisse
Interests
Spartan
Occupation
Les jeux
Twitter
flifli32
Playstyle
mouse, keyboard, tablet
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,296
Global rank, 90 days

1d ago #279,927

Play history
Replays watched

Swiss ranks

Medals

40 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 9/13

Skill & Dedication 22/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,312

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.