Le_Citron_Jaune

Joined 11-08-2017

Level 20 7%

7,599,786 score to level 21

Global
-
Country
-
peak #5,906 30 Jan 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
39,064,986
Hit accuracy
90.35%
Play count
55
Play time
2h
Total score
51,900,214
Total hits
11,941
Maximum combo
1,222
Replays watched by others
0
Medals
26
Highest rank
#991,651
SS
0
SS
0
S
0
S
3
A
17
About
read 29d ago

Nothing filled in.

Followers
14
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
284

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,566,630

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

26 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 20/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Stellabee - Ubiquity 2 difficulties
    Mapper
    Shoegazer
    Status
    loved
    Hardest
    4.30*
    Plays
    64,962
    Favourites
    217
    Ranked
    07-01-2019
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #10,944

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.