koshadd

Joined 03-09-2017

Level 64 64%

29,621,879 score to level 65

Global
#527,842
Country
#1,700
peak #1,667 26 Mar 2021
pp
1,884pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
322,924,149
Hit accuracy
88.71%
Play count
3,991
Play time
71h
Total score
1,779,978,145
Total hits
832,707
Maximum combo
711
Replays watched by others
0
Medals
26
Highest rank
#304,342
SS
0
SS
6
S
0
S
21
A
70
About
read 6d ago

Nothing filled in.

Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
545
Global rank, 90 days

today #524,430

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

26 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 13/96

Rank history

19-09-2026 #527,842

Monthly pp since 2014

01-09-2026 #2,652

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.