Dimmet

Joined 10-09-2017

Level 100 5%

94,646,200,939 score to level 101

Global
-
Country
-
peak #130 30 Nov 2019
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
265pp
#1,365 in CH
Average pp
135pp
#246 in CH
Average SR
4.95*
#493 in CH
Average accuracy
98.05%
#744 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
4,777,385,069
Hit accuracy
97.50%
Play count
28,659
Play time
447h
Total score
32,284,989,887
Total hits
6,257,865
Maximum combo
1,744
Replays watched by others
3
Medals
40
Highest rank
#28,802
SS
0
SS
2
S
17
S
124
A
621
About
read 19d ago
Playstyle
keyboard, tablet
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
3,212
Global rank, 90 days

1d ago #106,235

Play history
Replays watched

Swiss ranks

Medals

40 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 9/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 23/96

Rank history

17-05-2026 #105,621

Monthly pp since 2014

01-09-2026 #403

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.