Aquatias

KWGN

Joined 16-09-2017

Level 101 41%

58,280,005,959 score to level 102

Global
#27,837
Country
#86
peak #97 18 Mar 2024
pp
7,575pp
Swiss #1s
268

Swiss #1s

#1s
268
#70 in CH
Also world #1
0
#9 in CH
Weighted pp
6,282pp
#65 in CH
Average pp
204pp
#89 in CH
Average SR
5.77*
#164 in CH
Average accuracy
97.88%
#846 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+4 / -0
gained / lost

Statistics

Statistics
Ranked score
28,902,077,774
Hit accuracy
98.83%
Play count
91,180
Play time
1,355h
Total score
168,651,184,866
Total hits
18,483,384
Maximum combo
5,369
Replays watched by others
50
Medals
67
Highest rank
#25,176
SS
55
SS
21
S
606
S
375
A
1,434
About
read 10d ago
Discord
Aquatias#8000
Twitter
Aquatias_
Playstyle
keyboard, tablet
Followers
53
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
8,598

Beatmapsets: 100 favourites

Daily challenge: 72 played, best streak 3 days, 24 finishes in the top 10%.

Global rank, 90 days

today #27,626

Play history
Replays watched

Swiss ranks

Medals

67 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 17/70

Hush-Hush (Expert) 10/64

Mod Introduction 13/13

Skill & Dedication 27/96

Ranked play

RP: Season 0
Rank
#11,019
Rating
1,650
Games
1
Wins
1
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Frums - Star Of The COME ON!! 1 difficulty
    Mapper
    Zelq
    Status
    graveyard
    Hardest
    8.28*
    Plays
    5,968
    Favourites
    7
    Ranked
    -
  • THE DU - CRAZY NOISY BIZARRE TOWN 1 difficulty
    Mapper
    flake
    Status
    graveyard
    Hardest
    6.21*
    Plays
    14,878
    Favourites
    34
    Ranked
    -
  • REDALiCE - Crimson Emperor 1 difficulty
    Mapper
    VINXIS
    Status
    graveyard
    Hardest
    7.88*
    Plays
    7,525
    Favourites
    16
    Ranked
    -
  • MY FIRST STORY feat. chelly (EGOIST) - 1,000,000 TIMES 1 difficulty
    Mapper
    Inae
    Status
    ranked
    Hardest
    6.72*
    Plays
    19,989
    Favourites
    32
    Ranked
    07-04-2025
  • D-D-Dice - World's end loneliness 1 difficulty
    Mapper
    Cubby
    Status
    graveyard
    Hardest
    8.18*
    Plays
    4,206
    Favourites
    26
    Ranked
    -
  • ASCA - Rin 1 difficulty
    Mapper
    Azrulk
    Status
    graveyard
    Hardest
    6.71*
    Plays
    482
    Favourites
    14
    Ranked
    -
  • A.SAKA - REIMEI 5 difficulties
    Mapper
    Aeril
    Status
    ranked
    Hardest
    6.21*
    Plays
    38,210
    Favourites
    33
    Ranked
    24-05-2024
  • Toyama Nao - Gunjou Infinity 4 difficulties
    Mapper
    Rizia
    Status
    ranked
    Hardest
    6.32*
    Plays
    238,000
    Favourites
    214
    Ranked
    12-02-2021
  • P4koo - Enka - flameflower - 2 difficulties
    Mapper
    Snow Note
    Status
    loved
    Hardest
    10.40*
    Plays
    48,238
    Favourites
    197
    Ranked
    13-05-2026
  • ZUTOMAYO - Humanoid 3 difficulties
    Mapper
    xLolicore-
    Status
    graveyard
    Hardest
    6.87*
    Plays
    21,432
    Favourites
    47
    Ranked
    -
Rank history

17-09-2026 #27,837

Monthly pp since 2014

01-09-2026 #100

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.