Aquatias

KWGN

Joined 16-09-2017

Level 101 41%

58,280,005,959 score to level 102

Global
#27,860
Country
#86
peak #97 18 Mar 2024
pp
7,575pp
Swiss #1s
268

Swiss #1s

#1s
268
#70 in CH
Also world #1
0
#9 in CH
Weighted pp
6,282pp
#65 in CH
Average pp
204pp
#89 in CH
Average SR
5.77*
#164 in CH
Average accuracy
97.88%
#847 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+4 / -0
gained / lost

Statistics

Statistics
Ranked score
28,902,077,774
Hit accuracy
98.83%
Play count
91,180
Play time
1,355h
Total score
168,651,184,866
Total hits
18,483,384
Maximum combo
5,369
Replays watched by others
50
Medals
67
Highest rank
#25,176
SS
55
SS
21
S
606
S
375
A
1,434
About
read 10d ago
Discord
Aquatias#8000
Twitter
Aquatias_
Playstyle
keyboard, tablet
Followers
53
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
8,598

Beatmapsets: 100 favourites

Daily challenge: 72 played, best streak 3 days, 24 finishes in the top 10%.

Global rank, 90 days

today #27,626

Play history
Replays watched

Swiss ranks

Medals

67 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 17/70

Hush-Hush (Expert) 10/64

Mod Introduction 13/13

Skill & Dedication 27/96

Ranked play

RP: Season 0
Rank
#11,019
Rating
1,650
Games
1
Wins
1
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • ETIA. - Claiomh Solais 5 difficulties
    Mapper
    Zare
    Status
    ranked
    Hardest
    6.58*
    Plays
    1,447,248
    Favourites
    550
    Ranked
    29-08-2014
  • Imperial Circus Dead Decadence - Yomi yori Kikoyu, Koukoku no Tou to Honoo no Shoujo. -Mogari- 1 difficulty
    Mapper
    idke
    Status
    graveyard
    Hardest
    9.25*
    Plays
    3,966
    Favourites
    29
    Ranked
    -
  • nao - Toaru Shoukoku no Ohimesama ga... 5 difficulties
    Mapper
    Allice
    Status
    ranked
    Hardest
    8.22*
    Plays
    245,165
    Favourites
    246
    Ranked
    07-03-2022
  • Shimotsuki Haruka - Ayakashibana to Yumeutsutsu 1 difficulty
    Mapper
    Val
    Status
    ranked
    Hardest
    6.69*
    Plays
    55,819
    Favourites
    172
    Ranked
    24-05-2022
  • Tatsh - reunion 10 difficulties
    Status
    ranked
    Hardest
    6.33*
    Plays
    1,797,100
    Favourites
    578
    Ranked
    06-09-2015
  • Chroma - Destroy, Destroy, Destroy The Happy End 5 difficulties
    Mapper
    Ancelysia
    Status
    ranked
    Hardest
    7.76*
    Plays
    168,449
    Favourites
    470
    Ranked
    14-11-2022
  • Ayane - Close Your Eyes 2 difficulties
    Mapper
    Luscent
    Status
    ranked
    Hardest
    4.55*
    Plays
    41,681
    Favourites
    99
    Ranked
    29-09-2020
  • ryo (supercell) - ODDS&ENDS 3 difficulties
    Mapper
    Colin Hou
    Status
    ranked
    Hardest
    5.41*
    Plays
    2,241,068
    Favourites
    2,455
    Ranked
    16-10-2012
  • penoreri - Reverenced Flower 8 difficulties
    Mapper
    R3m
    Status
    ranked
    Hardest
    8.52*
    Plays
    417,275
    Favourites
    404
    Ranked
    26-04-2022
  • yanaginagi - Tokohana 3 difficulties
    Mapper
    P A N
    Status
    ranked
    Hardest
    5.48*
    Plays
    1,654,681
    Favourites
    821
    Ranked
    17-08-2014
Rank history

18-09-2026 #27,860

Monthly pp since 2014

01-09-2026 #100

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.