Hyesue

Joined 01-10-2017

Level 60 37%

45,252,487 score to level 61

Global
-
Country
-
peak #2,433 20 Mar 2020
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
20pp
#3,879 in CH
Average pp
10pp
#4,177 in CH
Average SR
2.19*
#4,616 in CH
Average accuracy
95.10%
#2,406 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
742,166,511
Hit accuracy
93.43%
Play count
2,256
Play time
60h
Total score
1,449,247,515
Total hits
477,558
Maximum combo
974
Replays watched by others
0
Medals
27
Highest rank
#500,420
SS
0
SS
5
S
0
S
150
A
282
About
read 20d ago
Playstyle
mouse, keyboard
Followers
12
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
931

Beatmapsets: 1 graveyard, 2 favourites

Global rank, 90 days

1d ago #974,913

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

27 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 6/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Amemura Ramuda (CV: Shirai Yuusuke) - drops 3 difficulties
    Mapper
    Yahuri
    Status
    ranked
    Hardest
    4.26*
    Plays
    117,039
    Favourites
    568
    Ranked
    01-05-2021
  • Izanami Hifumi (CV: Ryuichi Kijima) - Champagne Gold 3 difficulties
    Status
    graveyard
    Hardest
    3.65*
    Plays
    8,868
    Favourites
    50
    Ranked
    -
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,876

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.