zonaaa

Joined 01-10-2017 Was Donkey Kong Jr

Level 98 21%

4,097,283,622 score to level 99

Global
-
Country
-
peak #315 15 Feb 2019
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
12pp
#4,399 in CH
Average pp
12pp
#3,965 in CH
Average SR
2.36*
#4,222 in CH
Average accuracy
94.33%
#2,751 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
3,644,863,933
Hit accuracy
93.51%
Play count
16,726
Play time
330h
Total score
13,608,145,727
Total hits
4,185,978
Maximum combo
1,538
Replays watched by others
1
Medals
39
Highest rank
#58,487
SS
0
SS
5
S
4
S
177
A
748
About
read 18d ago
Interests
Raging
Playstyle
keyboard, tablet
Followers
17
Mapping followers
0
Kudosu
0
Forum posts
1
Maps played
3,073

Beatmapsets: 1 graveyard

Global rank, 90 days

1d ago #229,117

Play history
Replays watched

Swiss ranks

Medals

39 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 10/70

Hush-Hush (Expert) 4/64

Mod Introduction 6/13

Skill & Dedication 19/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

16-06-2018 #93,319

Monthly pp since 2014

01-09-2026 #997

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.