LeVraiKadar

Joined 05-10-2017

Level 21 54%

4,074,078 score to level 22

Global
#1,670,501
Country
#4,589
peak #4,696 10 Dec 2017
pp
203pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,487,635
Hit accuracy
85.79%
Play count
371
Play time
5h
Total score
64,455,922
Total hits
33,241
Maximum combo
561
Replays watched by others
0
Medals
11
Highest rank
#1,114,550
SS
0
SS
2
S
0
S
0
A
4
About
read 29d ago
Playstyle
mouse
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
78

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,601,319

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 1/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Musashi Project & Toshiro Masuda - Ofuzake Mode 3 difficulties
    Status
    ranked
    Hardest
    2.74*
    Plays
    4,451,355
    Favourites
    2,860
    Ranked
    22-05-2016
Rank history

28-09-2026 #1,670,501

Monthly pp since 2014

01-09-2026 #15,181

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.