DVAKAWAII

Joined 20-10-2017

Level 40 17%

26,692,258 score to level 41

Global
-
Country
-
peak #2,591 19 Apr 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
194,659,167
Hit accuracy
83.58%
Play count
1,129
Play time
24h
Total score
424,307,742
Total hits
208,987
Maximum combo
639
Replays watched by others
0
Medals
10
Highest rank
#573,266
SS
0
SS
0
S
0
S
7
A
24
About
read 19d ago

Nothing filled in.

Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
458

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #952,652

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • MYTH & ROID - Paradisus-Paradoxum 8 difficulties
    Mapper
    Cellina
    Status
    ranked
    Hardest
    7.04*
    Plays
    4,621,599
    Favourites
    2,102
    Ranked
    25-11-2017
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,546

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.