Campiotti

Joined 26-10-2017

Level 49 75%

11,749,168 score to level 50

Global
#952,798
Country
#2,881
peak #3,177 24 May 2020
pp
857pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
338,153,393
Hit accuracy
93.10%
Play count
1,140
Play time
31h
Total score
809,000,832
Total hits
238,036
Maximum combo
852
Replays watched by others
0
Medals
18
Highest rank
#691,029
SS
0
SS
3
S
0
S
33
A
142
About
read 19d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
445

Beatmapsets: 1 favourites

Global rank, 90 days

today #931,938

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 1/13

Skill & Dedication 13/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Randy Crenshaw - Perry the Platypus Theme 4 difficulties
    Status
    ranked
    Hardest
    4.50*
    Plays
    82,476
    Favourites
    164
    Ranked
    06-11-2025
Rank history

17-09-2026 #952,798

Monthly pp since 2014

01-09-2026 #5,641

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.