dinimami77

Joined 27-10-2017

Level 81 35%

85,812,218 score to level 82

Global
#370,510
Country
#1,204
peak #1,145 13 Oct 2021
pp
2,553pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
489,198,135
Hit accuracy
94.94%
Play count
10,887
Play time
155h
Total score
3,556,734,086
Total hits
1,681,134
Maximum combo
809
Replays watched by others
0
Medals
22
Highest rank
#268,363
SS
0
SS
0
S
0
S
25
A
171
About
read 18d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,128

Beatmapsets: 3 favourites

Global rank, 90 days

today #363,449

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 13/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Yasuda Rei - Passcode 4854 -TV edit- 3 difficulties
    Mapper
    Sotarks
    Status
    ranked
    Hardest
    3.66*
    Plays
    12,098,205
    Favourites
    1,151
    Ranked
    09-03-2018
  • Falcom Sound Team jdk - Gin no Ishi 4 difficulties
    Mapper
    Lily Bread
    Status
    ranked
    Hardest
    3.91*
    Plays
    587,438
    Favourites
    155
    Ranked
    31-10-2015
  • Mrs. GREEN APPLE - Inferno (TV Size) 6 difficulties
    Mapper
    Amandia
    Status
    ranked
    Hardest
    4.87*
    Plays
    57,076,146
    Favourites
    37,427
    Ranked
    24-07-2019
Rank history

17-09-2026 #370,510

Monthly pp since 2014

01-09-2026 #1,757

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.