Arcollider

Joined 19-11-2017

Level 48 26%

34,028,347 score to level 49

Global
-
Country
-
peak #1,375 23 Oct 2018
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#244 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
180,587,809
Hit accuracy
89.39%
Play count
1,915
Play time
35h
Total score
738,211,653
Total hits
338,610
Maximum combo
596
Replays watched by others
0
Medals
13
Highest rank
#251,394
SS
0
SS
0
S
0
S
2
A
41
About
read 19d ago
Location
Lebanon
Occupation
Student
Playstyle
mouse, keyboard
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
602

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #621,387

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

13 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 6/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Hatsune Miku - Triple Baka 5 difficulties
    Status
    ranked
    Hardest
    4.54*
    Plays
    5,444,380
    Favourites
    5,542
    Ranked
    08-04-2009
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,062

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.