Just_Natsuki

Joined 09-12-2017

Level 65 70%

24,819,154 score to level 66

Global
-
Country
-
peak #3,457 19 May 2020
pp
0pp
Swiss #1s
3

Swiss #1s

#1s
3
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
50pp
#2,851 in CH
Average pp
17pp
#3,315 in CH
Average SR
2.24*
#4,535 in CH
Average accuracy
99.74%
#29 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
710,804,967
Hit accuracy
90.89%
Play count
3,208
Play time
61h
Total score
1,869,930,889
Total hits
429,287
Maximum combo
1,325
Replays watched by others
0
Medals
22
Highest rank
#576,665
SS
0
SS
53
S
2
S
235
A
127
About
read 24d ago

Nothing filled in.

Followers
9
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
675

Beatmapsets: 1 graveyard

Global rank, 90 days

1d ago #931,197

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Nothing on this list.
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #5,122

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.