DIE2Playzz

Joined 10-12-2017

Level 37 21%

21,644,250 score to level 38

Global
#1,063,998
Country
#3,187
peak #2,566 29 Jun 2018
pp
692pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
89,795,863
Hit accuracy
88.16%
Play count
2,374
Play time
34h
Total score
336,885,750
Total hits
239,720
Maximum combo
421
Replays watched by others
0
Medals
22
Highest rank
#545,319
SS
0
SS
5
S
0
S
11
A
32
About
read 16h ago
Playstyle
tablet
Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
469

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,063,998

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

22 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 3/64

Mod Introduction 4/13

Skill & Dedication 11/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Dan Salvato - Your Reality 4 difficulties
    Mapper
    Nozhomi
    Status
    ranked
    Hardest
    3.39*
    Plays
    4,232,079
    Favourites
    5,215
    Ranked
    27-02-2018
Rank history

17-09-2026 #1,063,998

Monthly pp since 2014

01-09-2026 #6,779

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.