Kinwarrior

Joined 05-10-2011

Level 93 46%

234,482,224 score to level 94

Global
-
Country
-
peak #91 15 Sept 2014
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
37pp
#3,157 in CH
Average pp
19pp
#3,097 in CH
Average SR
2.64*
#3,501 in CH
Average accuracy
95.68%
#2,147 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,149,730,208
Hit accuracy
95.79%
Play count
12,002
Play time
138h
Total score
5,855,683,944
Total hits
2,231,531
Maximum combo
1,097
Replays watched by others
5
Medals
5
SS
0
SS
2
S
4
S
59
A
197
About
read 20d ago

Nothing filled in.

Followers
22
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
355
Global rank, 90 days

1d ago #78,234

Play history
Replays watched

Swiss ranks

Medals

5 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 0/64

Mod Introduction 0/13

Skill & Dedication 4/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,388

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.