Foxkasma

Joined 31-01-2018

Level 45 15%

34,657,732 score to level 46

Global
-
Country
-
peak #3,415 25 Jan 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
158,820,715
Hit accuracy
87.71%
Play count
2,140
Play time
42h
Total score
603,592,268
Total hits
336,477
Maximum combo
496
Replays watched by others
0
Medals
16
Highest rank
#616,511
SS
0
SS
0
S
0
S
11
A
67
About
read 19d ago
Playstyle
mouse, keyboard
Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
528

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,386,137

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

16 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 1/13

Skill & Dedication 9/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Iwasaki Tarou - Omae no XXX de Ten wo Tsuke! 3 difficulties
    Mapper
    Astom
    Status
    ranked
    Hardest
    4.04*
    Plays
    133,168
    Favourites
    119
    Ranked
    12-07-2010
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #6,904

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.