Isuckatnames60

Joined 18-02-2018 Was some savage boi

Level 47 30%

31,233,408 score to level 48

Global
-
Country
-
peak #2,557 12 Dec 2018
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
169,409,606
Hit accuracy
97.36%
Play count
5,098
Play time
67h
Total score
694,446,592
Total hits
357,369
Maximum combo
675
Replays watched by others
1
Medals
52
Highest rank
#398,159
SS
8
SS
8
S
21
S
59
A
133
About
read 20d ago
Playstyle
keyboard, tablet
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
2
Maps played
1,023

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,046,709

Play history
Replays watched

Swiss ranks

Medals

52 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 2/80

Beatmap Spotlights 0/22

Hush-Hush 11/70

Hush-Hush (Expert) 5/64

Mod Introduction 11/13

Skill & Dedication 23/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Chasers - Lost 3 difficulties
    Status
    ranked
    Hardest
    5.10*
    Plays
    395,773
    Favourites
    290
    Ranked
    21-05-2014
Rank history

25-05-2026 #1,044,307

Monthly pp since 2014

01-09-2026 #5,947

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.