kyo-_-

Joined 28-02-2018 Was RyonDeluxe

Level 71 17%

83,487,340 score to level 72

Global
#378,395
Country
#1,225
peak #1,412 18 Apr 2022
pp
2,513pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
521,603,802
Hit accuracy
92.88%
Play count
7,575
Play time
89h
Total score
2,378,794,106
Total hits
999,076
Maximum combo
863
Replays watched by others
0
Medals
29
Highest rank
#300,978
SS
2
SS
3
S
4
S
32
A
165
About
read 4d ago
Playstyle
mouse, tablet
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,453
Global rank, 90 days

today #376,971

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

29 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 14/96

Rank history

17-09-2026 #378,395

Monthly pp since 2014

01-09-2026 #1,802

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.