CROW1205

Joined 19-03-2018

Level 31 34%

12,884,703 score to level 32

Global
#1,542,541
Country
#4,511
peak #9,892 15 May 2019
pp
258pp
Swiss #1s
0

Swiss #1s

#1s
0
#243 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,366,313
Hit accuracy
67.36%
Play count
1,920
Play time
30h
Total score
200,395,297
Total hits
309,466
Maximum combo
240
Replays watched by others
0
Medals
11
Highest rank
#961,898
SS
0
SS
0
S
0
S
0
A
1
About
read 19d ago

Nothing filled in.

Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
242

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,501,135

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

11 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 4/13

Skill & Dedication 5/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Lil Peep - Save That Shit 3 difficulties
    Mapper
    nezbite
    Status
    graveyard
    Hardest
    2.75*
    Plays
    14,430,767
    Favourites
    9,419
    Ranked
    -
Rank history

18-09-2026 #1,542,541

Monthly pp since 2014

01-09-2026 #12,956

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.