greenjea

Joined 03-04-2018

Level 62 76%

17,972,256 score to level 63

Global
#675,540
Country
#2,070
peak #2,853 24 Jul 2022
pp
1,435pp
Swiss #1s
0

Swiss #1s

#1s
0
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
241,267,290
Hit accuracy
89.63%
Play count
5,368
Play time
74h
Total score
1,629,057,751
Total hits
762,534
Maximum combo
707
Replays watched by others
0
Medals
21
Highest rank
#597,238
SS
0
SS
0
S
0
S
17
A
73
About
read 21d ago
Playstyle
keyboard, tablet
Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
664

Beatmapsets: 1 favourites

Global rank, 90 days

today #659,834

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 15/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Eve - Last Dance 5 difficulties
    Mapper
    Cree8
    Status
    graveyard
    Hardest
    6.07*
    Plays
    990,698
    Favourites
    874
    Ranked
    -
Rank history

20-09-2026 #676,402

Monthly pp since 2014

01-09-2026 #3,496

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.