Kid Zeus

Joined 21-04-2018

Level 17 67%

1,916,042 score to level 18

Global
#1,891,046
Country
#5,241
peak #12,491 24 Apr 2018
pp
112pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
7,235,324
Hit accuracy
80.23%
Play count
258
Play time
4h
Total score
35,313,958
Total hits
35,009
Maximum combo
273
Replays watched by others
0
Medals
8
Highest rank
#2,031,131
SS
0
SS
0
S
0
S
0
A
1
About
read 20d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
43

Beatmapsets: 1 favourites

Global rank, 90 days

today #1,831,808

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

8 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 1/70

Hush-Hush (Expert) 2/64

Mod Introduction 2/13

Skill & Dedication 3/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • XX:me - Torikago 3 difficulties
    Mapper
    Ohwow
    Status
    ranked
    Hardest
    4.71*
    Plays
    3,428,172
    Favourites
    2,427
    Ranked
    15-04-2018
Rank history

19-09-2026 #1,891,046

Monthly pp since 2014

01-09-2026 #20,553

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.