ek-ko

Joined 26-04-2018

Level 59 89%

7,413,535 score to level 60

Global
-
Country
-
peak #1,223 11 Mar 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
271,405,297
Hit accuracy
90.29%
Play count
5,143
Play time
84h
Total score
1,414,486,466
Total hits
830,128
Maximum combo
476
Replays watched by others
0
Medals
24
Highest rank
#274,247
SS
1
SS
1
S
3
S
20
A
140
About
read 18d ago
Playstyle
mouse, keyboard
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
719
Global rank, 90 days

1d ago #650,660

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

24 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 13/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,551

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.