M4rcGam3r

Joined 28-04-2018

Level 95 11%

918,125,795 score to level 96

Global
-
Country
-
peak #615 25 Feb 2019
pp
0pp
Swiss #1s
3

Swiss #1s

#1s
3
#239 in CH
Also world #1
0
#8 in CH
Weighted pp
64pp
#2,622 in CH
Average pp
32pp
#1,986 in CH
Average SR
3.11*
#2,573 in CH
Average accuracy
95.84%
#2,104 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,659,195,055
Hit accuracy
97.45%
Play count
6,501
Play time
135h
Total score
6,869,048,991
Total hits
1,400,364
Maximum combo
1,422
Replays watched by others
1
Medals
21
Highest rank
#123,467
SS
0
SS
9
S
4
S
202
A
285
About
read 65d ago

Nothing filled in.

Followers
6
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,038
Global rank, 90 days
Play history
Replays watched

Swiss ranks

Medals

21 of 353

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/23

Hush-Hush 1/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 14/96

Rank history
Monthly pp since 2014

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

The figure is what the play was worth when it became the best, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A record changes hands when a play beats it, or when a rework re-prices everything and a different play comes out on top - those are marked. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.