Lu_1196

Joined 13-05-2018

Level 94 29%

464,610,466 score to level 95

Global
-
Country
-
peak #834 28 Apr 2021
pp
0pp
Swiss #1s
5

Swiss #1s

#1s
5
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
58pp
#2,690 in CH
Average pp
12pp
#3,882 in CH
Average SR
2.21*
#4,571 in CH
Average accuracy
96.66%
#1,644 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,677,044,035
Hit accuracy
97.01%
Play count
9,366
Play time
168h
Total score
6,281,036,637
Total hits
1,858,630
Maximum combo
1,375
Replays watched by others
1
Medals
37
Highest rank
#185,916
SS
0
SS
10
S
3
S
177
A
452
About
read 19d ago
Playstyle
mouse
Followers
7
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,137
Global rank, 90 days

1d ago #296,235

Play history
Replays watched

Swiss ranks

Medals

37 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 2/64

Mod Introduction 5/13

Skill & Dedication 23/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #1,357

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.