FeelDanii

Joined 17-05-2018

Level 95 88%

122,779,617 score to level 96

Global
-
Country
-
peak #506 26 Nov 2019
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
39pp
#3,118 in CH
Average pp
39pp
#1,632 in CH
Average SR
4.74*
#629 in CH
Average accuracy
87.57%
#4,190 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
2,445,439,068
Hit accuracy
94.27%
Play count
14,678
Play time
222h
Total score
7,664,395,169
Total hits
2,671,029
Maximum combo
1,159
Replays watched by others
2
Medals
44
Highest rank
#109,627
SS
2
SS
7
S
5
S
75
A
475
About
read 19d ago
Location
Schweiz
Occupation
Gaming, Anime
Playstyle
keyboard, tablet
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,795

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #313,960

Play history
Replays watched

Swiss ranks

Medals

44 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 5/64

Mod Introduction 8/13

Skill & Dedication 24/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.