vincgamer122

Joined 30-05-2018

Level 29 25%

7,765,651 score to level 30

Global
-
Country
-
peak #6,457 5 Apr 2021
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#241 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
82,829,509
Hit accuracy
95.87%
Play count
421
Play time
11h
Total score
167,684,349
Total hits
67,417
Maximum combo
948
Replays watched by others
0
Medals
15
Highest rank
#1,034,331
SS
0
SS
2
S
0
S
26
A
40
About
read 26d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
183

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #1,616,802

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

15 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 8/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • JAM Project - THE HERO!! ~Ikareru Kobushi ni Hi o Tsukero~ (TV Size) 4 difficulties
    Mapper
    Kihhou
    Status
    ranked
    Hardest
    4.46*
    Plays
    10,944,023
    Favourites
    7,269
    Ranked
    22-03-2016
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #9,583

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.