trollaat

Joined 24-06-2018

Level 19 16%

6,212,974 score to level 20

Global
-
Country
-
peak #7,541 24 Jun 2019
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
11,677,228
Hit accuracy
88.44%
Play count
543
Play time
7h
Total score
45,087,026
Total hits
43,057
Maximum combo
372
Replays watched by others
0
Medals
3
Highest rank
#936,953
SS
0
SS
0
S
0
S
3
A
14
About
read 22d ago

Nothing filled in.

Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
77

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #2,006,514

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

3 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 0/70

Hush-Hush (Expert) 1/64

Mod Introduction 0/13

Skill & Dedication 2/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • HHHxMMxST - Follow Tomorrow (for future mix) 5 difficulties
    Mapper
    Yales
    Status
    ranked
    Hardest
    4.39*
    Plays
    28,089
    Favourites
    18
    Ranked
    04-11-2018
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #15,925

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.