Zacsterr

Joined 07-07-2018 Was Zacxster

Level 100 3%

96,688,208,773 score to level 101

Global
#119,769
Country
#375
peak #198 10 Dec 2020
pp
4,815pp
Swiss #1s
4

Swiss #1s

#1s
4
#236 in CH
Also world #1
0
#9 in CH
Weighted pp
128pp
#1,933 in CH
Average pp
34pp
#1,873 in CH
Average SR
3.16*
#2,457 in CH
Average accuracy
97.65%
#999 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
5,754,108,691
Hit accuracy
97.34%
Play count
32,300
Play time
588h
Total score
30,242,982,053
Total hits
8,015,624
Maximum combo
2,711
Replays watched by others
1
Medals
36
Highest rank
#45,249
SS
1
SS
5
S
22
S
144
A
877
About
read 19d ago
Playstyle
mouse, keyboard, tablet
Followers
40
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
2,674

Beatmapsets: 17 favourites

Global rank, 90 days

today #117,910

Play history
Replays watched

Swiss ranks

Medals

36 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 4/70

Hush-Hush (Expert) 4/64

Mod Introduction 7/13

Skill & Dedication 21/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.