tractemis

Joined 23-07-2018

Level 22 76%

2,324,546 score to level 23

Global
-
Country
-
peak #9,151 19 Mar 2024
pp
0pp
Swiss #1s
3

Swiss #1s

#1s
3
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
10pp
#4,538 in CH
Average pp
3pp
#5,187 in CH
Average SR
2.38*
#4,172 in CH
Average accuracy
80.51%
#4,743 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
37,892,986
Hit accuracy
83.58%
Play count
521
Play time
14h
Total score
76,105,454
Total hits
89,575
Maximum combo
760
Replays watched by others
0
Medals
10
Highest rank
#1,787,000
SS
0
SS
0
S
0
S
5
A
15
About
read 19d ago

Nothing filled in.

Followers
1
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
212
Global rank, 90 days

1d ago #1,888,394

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

10 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 2/13

Skill & Dedication 5/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #11,171

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.