Cosandey

Joined 23-08-2018

Level 45 90%

3,901,375 score to level 46

Global
-
Country
-
peak #1,545 31 Dec 2018
pp
0pp
Swiss #1s
6

Swiss #1s

#1s
6
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
205pp
#1,550 in CH
Average pp
38pp
#1,673 in CH
Average SR
3.06*
#2,645 in CH
Average accuracy
98.90%
#308 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
300,259,214
Hit accuracy
99.08%
Play count
518
Play time
11h
Total score
634,348,625
Total hits
81,874
Maximum combo
1,411
Replays watched by others
1
Medals
18
Highest rank
#362,888
SS
13
SS
1
S
32
S
16
A
13
About
read 20d ago
Location
Tibet
Interests
immolating myself
Playstyle
keyboard
Followers
0
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
304
Global rank, 90 days

1d ago #604,600

Play history
Replays watched

Swiss ranks

Medals

18 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 0/64

Mod Introduction 3/13

Skill & Dedication 13/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,268

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.