Bordellis

Joined 25-08-2018

Level 81 79%

26,882,621 score to level 82

Global
#454,300
Country
#1,421
peak #1,062 29 Sept 2019
pp
2,165pp
Swiss #1s
0

Swiss #1s

#1s
0
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
650,100,378
Hit accuracy
92.50%
Play count
5,935
Play time
114h
Total score
3,615,663,683
Total hits
1,457,806
Maximum combo
901
Replays watched by others
0
Medals
49
Highest rank
#203,857
SS
0
SS
0
S
0
S
30
A
217
About
read 19d ago
Location
Switzerland
Playstyle
mouse, keyboard, tablet
Followers
10
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,597
Global rank, 90 days

today #444,830

Play history
Replays watched

Swiss ranks

Medals

49 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 7/70

Hush-Hush (Expert) 4/64

Mod Introduction 6/13

Skill & Dedication 32/96

Rank history

18-09-2026 #454,300

Monthly pp since 2014

01-09-2026 #2,222

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.