mindlessadc

Joined 01-09-2018

Level 68 74%

23,420,120 score to level 69

Global
-
Country
-
peak #2,500 4 May 2021
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
40pp
#3,076 in CH
Average pp
40pp
#1,570 in CH
Average SR
3.25*
#2,338 in CH
Average accuracy
96.97%
#1,458 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
680,967,094
Hit accuracy
89.73%
Play count
3,795
Play time
76h
Total score
2,142,720,128
Total hits
675,152
Maximum combo
1,013
Replays watched by others
1
Medals
20
Highest rank
#583,901
SS
0
SS
0
S
0
S
59
A
134
About
read 19d ago

Nothing filled in.

Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
809
Global rank, 90 days

1d ago #886,551

Play history
Replays watched

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 2/64

Mod Introduction 6/13

Skill & Dedication 10/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,242

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.