marcel7

.667 Supporter

Joined 09-09-2018 Was -marcel-

Level 109 14%

85,309,866,780 score to level 110

Global
#483
Country
#1
peak #1 13 Jul 2022
pp
15,311pp
Swiss #1s
1,961

Swiss #1s

#1s
1,961
#15 in CH
Also world #1
4
#5 in CH
Weighted pp
14,769pp
#1 in CH
Average pp
393pp
#3 in CH
Average SR
7.10*
#27 in CH
Average accuracy
98.27%
#627 in CH
Last 7 days
+1 / -5
gained / lost
Last 30 days
+25 / -18
gained / lost

Statistics

Statistics
Ranked score
165,558,234,072
Hit accuracy
99.41%
Play count
87,104
Play time
2,206h
Total score
941,621,324,037
Total hits
43,094,071
Maximum combo
9,388
Replays watched by others
4,525
Medals
208
Highest rank
#149
SS
32
SS
319
S
297
S
1,623
A
2,685
About
read 9d ago
Playstyle
keyboard, tablet
Followers
479
Mapping followers
6
Kudosu
0
Forum posts
0
Maps played
13,273

Beatmapsets: 963 favourites

Global rank, 90 days

today #477

Play history
Replays watched

Swiss ranks

Medals

208 of 352

Beatmap Challenge Packs 1/7

Beatmap Packs 57/80

Beatmap Spotlights 18/22

Hush-Hush 44/70

Hush-Hush (Expert) 34/64

Mod Introduction 12/13

Skill & Dedication 42/96

Ranked play

RP: Season 0
Rank
#1,087
Rating
1,965
Games
5
Wins
3
Points
0

Provisional rating.

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • UNDEAD CORPORATION - Bleed, hate, curse, and die 5 difficulties
    Mapper
    Weriko
    Status
    loved
    Hardest
    9.14*
    Plays
    154,085
    Favourites
    395
    Ranked
    23-08-2026
  • Mentalecho - Bam Bam 1 difficulty
    Mapper
    d0m
    Status
    ranked
    Hardest
    8.99*
    Plays
    70,412
    Favourites
    586
    Ranked
    20-08-2026
  • Yooh - snow storm -euphoria- 12 difficulties
    Mapper
    h6zy
    Status
    ranked
    Hardest
    7.04*
    Plays
    115,772
    Favourites
    215
    Ranked
    23-08-2026
  • Asriel - Haitoku no Eden 1 difficulty
    Mapper
    jiwoas
    Status
    ranked
    Hardest
    6.41*
    Plays
    4,973
    Favourites
    45
    Ranked
    23-08-2026
  • Kitamura Eri - arcadia paroniria 1 difficulty
    Mapper
    gazimal
    Status
    pending
    Hardest
    8.68*
    Plays
    71
    Favourites
    12
    Ranked
    -
  • ribbon room - mint tears 8 difficulties
    Mapper
    GodHacc
    Status
    ranked
    Hardest
    6.87*
    Plays
    63,611
    Favourites
    83
    Ranked
    28-08-2024
  • shadowraze - showdown 6 difficulties
    Mapper
    Mulciber
    Status
    loved
    Hardest
    7.02*
    Plays
    2,203,123
    Favourites
    4,787
    Ranked
    27-01-2025
  • Mirage - Novyy geroy (Dance Remix) 8 difficulties
    Mapper
    -Koyomi
    Status
    ranked
    Hardest
    5.36*
    Plays
    86,324
    Favourites
    225
    Ranked
    25-08-2025
  • Renard + NegaRen - The Gauntlet 1 difficulty
    Status
    graveyard
    Hardest
    9.84*
    Plays
    577
    Favourites
    168
    Ranked
    -
  • Imperial Circus Dead Decadence - Sangeki no Chi ni Kagayaku Somatta Ai 1 difficulty
    Mapper
    AmatsuYzu
    Status
    graveyard
    Hardest
    8.29*
    Plays
    1,252
    Favourites
    22
    Ranked
    -
Rank history

17-09-2026 #483

Monthly pp since 2014

01-09-2026 #2

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.