LoRDzAlex

Joined 15-09-2018

Level 80 26%

95,397,027 score to level 81

Global
-
Country
-
peak #1,663 11 May 2020
pp
0pp
Swiss #1s
1

Swiss #1s

#1s
1
#242 in CH
Also world #1
0
#9 in CH
Weighted pp
31pp
#3,385 in CH
Average pp
31pp
#2,082 in CH
Average SR
3.44*
#2,032 in CH
Average accuracy
96.97%
#1,459 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
1,293,520,363
Hit accuracy
95.14%
Play count
6,202
Play time
108h
Total score
3,414,889,808
Total hits
1,021,052
Maximum combo
1,089
Replays watched by others
0
Medals
31
Highest rank
#370,765
SS
2
SS
13
S
9
S
134
A
399
About
read 20d ago
Interests
Piano, League of Legends
Occupation
Twitch
Discord
LoRDzAlex#0001
Twitter
LoRDzAlex
Playstyle
mouse, keyboard
Followers
15
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,395
Global rank, 90 days

1d ago #600,260

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

31 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 7/13

Skill & Dedication 18/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #3,063

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.