Lapin Debile

Joined 20-10-2018

Level 93 91%

37,090,523 score to level 94

Global
#240,265
Country
#776
peak #748 21 Mar 2020
pp
3,399pp
Swiss #1s
5

Swiss #1s

#1s
5
#235 in CH
Also world #1
0
#9 in CH
Weighted pp
297pp
#1,265 in CH
Average pp
65pp
#892 in CH
Average SR
5.19*
#347 in CH
Average accuracy
90.59%
#3,734 in CH
Last 7 days
+0 / -1
gained / lost
Last 30 days
+2 / -2
gained / lost

Statistics

Statistics
Ranked score
2,003,877,534
Hit accuracy
95.62%
Play count
6,560
Play time
137h
Total score
6,053,075,645
Total hits
1,707,526
Maximum combo
1,655
Replays watched by others
1
Medals
46
Highest rank
#152,121
SS
1
SS
5
S
1
S
76
A
359
About
read 10d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,107

Beatmapsets: 3 favourites

Global rank, 90 days

today #260,334

Play history
Replays watched

Swiss ranks

Medals

46 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 13/70

Hush-Hush (Expert) 5/64

Mod Introduction 7/13

Skill & Dedication 21/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Riflly2 - Dancing Roach Autotune (Extended Cut) 18 difficulties
    Mapper
    FriendoFox
    Status
    graveyard
    Hardest
    6.77*
    Plays
    348,865
    Favourites
    458
    Ranked
    -
  • BABYMETAL - Ijime, Dame, Zettai 1 difficulty
    Mapper
    NyaKame
    Status
    graveyard
    Hardest
    5.79*
    Plays
    67,787
    Favourites
    211
    Ranked
    -
  • Yasuharu Takanashi - Fairy Tail Main Theme 4 difficulties
    Mapper
    Suck
    Status
    ranked
    Hardest
    4.78*
    Plays
    6,808,076
    Favourites
    5,504
    Ranked
    06-06-2010
Rank history

17-09-2026 #240,265

Monthly pp since 2014

01-09-2026 #1,210

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.