Swiss #1s
Statistics
Swiss ranks
- pp #776 3,399pp
- Global rank #777 #240,265
- Country rank #776 #776
- Accuracy #3,107 96.32%
- Plays #2,500 6,869
- Level #652 94.45
- Ranked score #1,366 2,126,310,612
- Total score #1,794 6,387,838,074
- Medals #92 46
- Replays watched #184 1
- Maps played #1,841 1,105
- Account age #30,221 #13,285,120
- #1s #235 5
- Weighted pp #1,265 297pp
- Average pp #892 65pp
- Average SR #347 5.19*
- Average accuracy #3,734 90.59%
- Average score #691 6,350,403
- Total score #1,255 31,752,013
- Oldest #1 #5,380 hololive English - Mind Craft (Cut Ver.) [Laurier's Insane] (02-08-2026)
- Global #1s #9 0
Medals
46 of 352
Beatmap Challenge Packs 0/7
Beatmap Packs 0/80
Beatmap Spotlights 0/22
Hush-Hush 13/70
Hush-Hush (Expert) 5/64
Mod Introduction 7/13
Skill & Dedication 21/96
Beatmaps
The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.
Riflly2 - Dancing Roach Autotune (Extended Cut) 18 difficulties- Mapper
- FriendoFox
- Status
- graveyard
- Hardest
- 6.77*
- Plays
- 348,865
- Favourites
- 458
- Ranked
- -
BABYMETAL - Ijime, Dame, Zettai 1 difficulty- Mapper
- NyaKame
- Status
- graveyard
- Hardest
- 5.79*
- Plays
- 67,787
- Favourites
- 211
- Ranked
- -
Yasuharu Takanashi - Fairy Tail Main Theme 4 difficulties- Mapper
- Suck
- Status
- ranked
- Hardest
- 4.78*
- Plays
- 6,808,076
- Favourites
- 5,504
- Ranked
- 06-06-2010
Top plays over time
Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.
The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.































































































































































































































































































































































