iKely

Joined 26-10-2018

Level 59 4%

67,383,409 score to level 60

Global
#706,514
Country
#2,163
peak #2,299 30 Dec 2020
pp
1,352pp
Swiss #1s
0

Swiss #1s

#1s
0
#239 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
217,916,329
Hit accuracy
86.23%
Play count
4,920
Play time
64h
Total score
1,354,516,592
Total hits
707,271
Maximum combo
559
Replays watched by others
0
Medals
20
Highest rank
#490,681
SS
0
SS
1
S
0
S
12
A
48
About
read 19d ago

Nothing filled in.

Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
845

Beatmapsets: 1 favourites

Global rank, 90 days

today #691,738

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

20 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 11/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Various Artists - Jump Training Collection #3 7 difficulties
    Status
    graveyard
    Hardest
    7.70*
    Plays
    4,913,944
    Favourites
    663
    Ranked
    -
Rank history

17-09-2026 #706,514

Monthly pp since 2014

01-09-2026 #3,727

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.