Tim_Shiro

Joined 24-11-2018

Level 19 63%

2,672,688 score to level 20

Global
-
Country
-
peak #7,255 2 Dec 2018
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
28,831,721
Hit accuracy
90.02%
Play count
206
Play time
6h
Total score
48,627,312
Total hits
30,287
Maximum combo
308
Replays watched by others
0
Medals
19
Highest rank
#899,194
SS
0
SS
0
S
0
S
4
A
17
About
read 18d ago
Location
Switzerland
Twitter
TimChappy
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
400

Beatmapsets: 3 favourites

Global rank, 90 days

1d ago #1,670,290

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

19 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 2/70

Hush-Hush (Expert) 1/64

Mod Introduction 5/13

Skill & Dedication 11/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • Team Grimoire - RougokuSTRIP (Grimoire crossbreed rmx) 1 difficulty
    Mapper
    DrLou
    Status
    ranked
    Hardest
    6.22*
    Plays
    8,866
    Favourites
    64
    Ranked
    29-08-2021
  • UNDEAD CORPORATION - Get Em Up 4 difficulties
    Mapper
    DrLou
    Status
    graveyard
    Hardest
    3.19*
    Plays
    1,618
    Favourites
    8
    Ranked
    -
  • Suzuki Konomi - This game (TV Size) 4 difficulties
    Mapper
    Sekai-nyan
    Status
    ranked
    Hardest
    4.17*
    Plays
    23,855,073
    Favourites
    19,218
    Ranked
    29-05-2014
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #13,377

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.