Quallinator

Joined 25-11-2018

Level 40 63%

11,805,543 score to level 41

Global
-
Country
-
peak #2,634 1 Mar 2019
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
181,245,674
Hit accuracy
97.48%
Play count
1,441
Play time
28h
Total score
439,194,457
Total hits
153,949
Maximum combo
940
Replays watched by others
0
Medals
24
Highest rank
#433,996
SS
1
SS
12
S
0
S
65
A
70
About
read 18d ago
Playstyle
keyboard
Followers
5
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
269

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #963,251

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

24 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 6/70

Hush-Hush (Expert) 3/64

Mod Introduction 5/13

Skill & Dedication 10/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • onoken - Sagashi Mono(BMS Edit) 4 difficulties
    Status
    loved
    Hardest
    5.44*
    Plays
    1,596,510
    Favourites
    4,911
    Ranked
    11-06-2018
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #7,100

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.