Kami no ko

Joined 26-11-2018 Was Lionelo 26

Level 58 25%

50,694,876 score to level 59

Global
-
Country
-
peak #3,188 15 Apr 2022
pp
0pp
Swiss #1s
2

Swiss #1s

#1s
2
#238 in CH
Also world #1
0
#9 in CH
Weighted pp
68pp
#2,524 in CH
Average pp
35pp
#1,825 in CH
Average SR
2.82*
#3,075 in CH
Average accuracy
99.42%
#96 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
301,294,857
Hit accuracy
96.94%
Play count
3,151
Play time
46h
Total score
1,300,995,125
Total hits
334,565
Maximum combo
995
Replays watched by others
0
Medals
19
Highest rank
#735,866
SS
5
SS
22
S
6
S
98
A
25
About
read 18d ago
Location
Schweiz
Interests
教育
Occupation
その他
Playstyle
tablet
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
398
Global rank, 90 days

1d ago #923,086

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

19 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 2/64

Mod Introduction 3/13

Skill & Dedication 9/96

Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #4,628

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.