FluZenN_

Joined 25-12-2018

Level 48 92%

3,423,573 score to level 49

Global
-
Country
-
peak #1,317 6 Apr 2020
pp
0pp
Swiss #1s
0

Swiss #1s

#1s
0
#240 in CH
Also world #1
0
#9 in CH
Weighted pp
-
Average pp
-
Average SR
-
Average accuracy
-
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
178,988,297
Hit accuracy
86.95%
Play count
2,452
Play time
36h
Total score
768,816,427
Total hits
408,789
Maximum combo
606
Replays watched by others
0
Medals
21
Highest rank
#290,407
SS
0
SS
1
S
0
S
6
A
44
About
read 18d ago
Interests
osu
Occupation
osu
Playstyle
tablet
Followers
2
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
599

Beatmapsets: 1 favourites

Global rank, 90 days

1d ago #567,692

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

21 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 5/70

Hush-Hush (Expert) 1/64

Mod Introduction 3/13

Skill & Dedication 12/96

Beatmaps

The sets this player has favourited on osu!. Read when I last swept them, so a very recent upload can be missing.

  • PUFFY - Teen Titans 2 difficulties
    Mapper
    Kalibe
    Status
    graveyard
    Hardest
    5.14*
    Plays
    594
    Favourites
    1
    Ranked
    -
Rank history

Not enough days recorded.

Monthly pp since 2014

01-09-2026 #2,786

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.