TimLaMenace

Joined 12-02-2019

Level 84 71%

41,360,401 score to level 85

Global
#349,942
Country
#1,143
peak #1,621 30 May 2026
pp
2,663pp
Swiss #1s
33

Swiss #1s

#1s
33
#207 in CH
Also world #1
0
#9 in CH
Weighted pp
586pp
#858 in CH
Average pp
29pp
#2,153 in CH
Average SR
3.83*
#1,451 in CH
Average accuracy
86.26%
#4,354 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -1
gained / lost

Statistics

Statistics
Ranked score
1,130,538,174
Hit accuracy
92.61%
Play count
4,560
Play time
83h
Total score
4,019,550,681
Total hits
844,178
Maximum combo
921
Replays watched by others
2
Medals
42
Highest rank
#332,741
SS
1
SS
4
S
0
S
71
A
142
About
read 10d ago
Playstyle
mouse, keyboard
Followers
3
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
1,056

Daily challenge: 13 played, best streak 2 days, 0 finishes in the top 10%.

Global rank, 90 days

today #346,141

Play history
Replays watched

Swiss ranks

Medals

42 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 13/70

Hush-Hush (Expert) 4/64

Mod Introduction 9/13

Skill & Dedication 16/96

Ranked play

RP: Season 0
Rank
#66,076
Rating
1,233
Games
1
Wins
0
Points
0

Provisional rating.

Rank history

17-09-2026 #349,942

Monthly pp since 2014

01-09-2026 #1,663

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.