Maghibla

Joined 18-02-2019

Level 48 45%

25,431,228 score to level 49

Global
#966,986
Country
#2,924
peak #2,689 12 Nov 2019
pp
834pp
Swiss #1s
1

Swiss #1s

#1s
1
#237 in CH
Also world #1
0
#9 in CH
Weighted pp
26pp
#3,571 in CH
Average pp
26pp
#2,449 in CH
Average SR
2.20*
#4,584 in CH
Average accuracy
100.00%
#1 in CH
Last 7 days
+0 / -0
gained / lost
Last 30 days
+0 / -0
gained / lost

Statistics

Statistics
Ranked score
192,485,129
Hit accuracy
89.00%
Play count
2,253
Play time
45h
Total score
746,808,772
Total hits
385,078
Maximum combo
782
Replays watched by others
0
Medals
25
Highest rank
#558,098
SS
1
SS
9
S
1
S
30
A
57
About
read 19d ago
Interests
Memes, music, manga
Discord
Maghibla#1627
Playstyle
mouse, tablet
Followers
4
Mapping followers
0
Kudosu
0
Forum posts
0
Maps played
338
Global rank, 90 days

today #945,659

Play history
Replays watched

Nobody has watched a replay of this player.

Swiss ranks

Medals

25 of 352

Beatmap Challenge Packs 0/7

Beatmap Packs 0/80

Beatmap Spotlights 0/22

Hush-Hush 3/70

Hush-Hush (Expert) 3/64

Mod Introduction 2/13

Skill & Dedication 17/96

Rank history

17-09-2026 #966,986

Monthly pp since 2014

01-09-2026 #5,781

Rebuilt on the first of each month from the scores I hold, under the pp system live then. Bonus pp is an estimate. Every Swiss player that month

Top plays over time

Nothing at that depth yet. A career is ranked against itself in the background, so the first look can come up empty.

The figure is what the play was worth when it reached its best place, under the pp system live then; in brackets is what osu! says it is worth today, where a rework has moved it. A play's place can only get worse while a pp system runs, so the place shown is the one it reached the moment it arrived: when it was set, or when a rework re-priced everything in its favour. Plays osu! has dropped are here too, from what osu!track saw. These values are reconstructed, not osu!'s own. osu! does not publish what a play was worth in the past, so every historical figure here is recomputed from the map file under the pp system of the day, and lands within a few pp of the real number rather than on it. Two plays within about 5% of each other can therefore be listed the wrong way round.